best time:
lives remaining:
Game design inspired by tutorials by:
Sprites and background:
heart icons:
hit animations:
sound effects:
music:
game designed & coded by:
left:
up:
right:
down:
action:
jump:
pause:
Roll: Press right or left while crouching, or Quarter Circle right/ left.
Float: Hold up while falling.
Scratch: Press action while standing. (can be cancelled into a roll by pressing left or right on hit)
Up roll: Press action while rolling, or Press action while jumping.
down roll: Press action while falling.
Dash: Press action while running at top speed. (Can be held for a damage boost. Can be cancelled with roll during early frames by pressing left)
Taunt: Hold action while crouching. (Temporarily lower susceptible enemies' defence)
Pause: double tap screen
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